Some bosses are indeed size 2, it’s not something you frequently face. The buff is awesome, but how practical is it? Most enemies are a size 2, and at a 4 cost, that just might be too high of a cost.However, Scouting is a better solution – if you scout a battle, there is a 100% chance you will not be surprised by them! I just find that a better investment, versus a net -25% chance of not being surprised. It’s nice if you can surprise your enemies, and sometimes you can prevent enemies from taking a turn.Some debuffs lower your ACC, so a little extra is good. Seriously, you can’t damage what you can’t hit. Come Hitler enemies into the 1st or 2nd row. Strategy: Collect Bounty should cut down anyone in your way add Marked for Death if it’s a boss in the 1st or 2nd row. When able, utilize Finish Him with a stun.Key Abilities: Collect Bounty, Marked for Death/Flashbang, Come Hither, Finish Him.Post Release: Not many changes to the Bounty Hunter, with exception of the camping skills being a bit more clearly defined. If only he had an AoE ability, but this guy won’t let you down. Change up his abilities however, and he can become a stun machine with Uppercut and Flashbang. ![]() Arguably, the Bounty Hunter is one of the best single target damage dealers. If an enemy is hiding in the 3rd or 4th row, the Bounty Hunter will tell them to Come Hither. The Bounty Hunter has come to collect whether you like it or not! Collect Bounty does a fair amount, but to a marked target it’s death.
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